As Product Manager, I worked across Galactix from pre-launch through launch and continuous development, spanning casino gameplay, engagement, rewards, integrations, and Back Office.

Explore Galactix through 3 visual stories

Overview

Player experience and engagement

I worked across the casino and Galactix Originals experience, including mobile gameplay, registration, and Quest onboarding. Engagement work spanned progression through Galaxies, Worlds and Missions, alongside rewards, events, items, VIP and broader retention mechanics.

Product rules and integrations

Bonuses and Free Spins needed player-facing rules and configuration; referrals, payments, and affiliates brought integration work. My scope also included the Rewards Activity Hub, game settings, responsible gambling, and Back Office navigation and improvements.

Delivery and improvement

I refined roadmap and backlog priorities, worked with design on flows and responsive behavior, wrote requirements, user stories, and acceptance criteria, and used competitor and user/support input. Cross-functional delivery also involved defects, integrations, release readiness, validation, and SDLC improvements.

Delivery evidence

Backlog and delivery context

The mixed-product board shows Back Office, integration, game, bonus, registration, and defect work across delivery states. It does not establish authorship of every visible item.

Main Challenge

01

Many player systems

Casino play, games, progression, bonuses, and rewards needed defined behavior across desktop and mobile.

02

Rules behind the experience

Bonus conditions, Quest content, and payment-related work needed Back Office requirements aligned with player-facing behavior.

03

An evolving product

The roadmap evolved through integrations, defects, release needs, and continuous product improvements from pre-launch onward.

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